Mark Blanchard

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The lobula giant movement detector (LGMD) system in the locust responds selectively to objects approaching the animal on a collision course. In earlier work we have presented a neural network model based on the LGMD system which shared this preference for approaching objects. We have extended this model in order to evaluate its responses in a real-world(More)
IQR is a new simulator which allows neuronal models to control the behaviour of real-world devices in real-time. Data from several levels of description can be combined. IQR uses a distributed architecture to provide real-time processing. We present the key features of IQR and highlight successful projects which have used this simulator.
The visual systems of insects perform complex processing using remarkably compact neural circuits, yet these circuits are often studied using simplified stimuli which fail to reveal their behaviour in more complex visual environments. We address this issue by testing models of these circuits in real-world visual environments using a mobile robot. In this(More)
Ada is an entertainment exhibit that is able to interact with many people simultaneously, using a language of light and sound. " She " received 553,700 visitors over 5 months during the Swiss Expo.02 in 2002. In this paper we present the broad motivations, design and technologies behind Ada, and a first overview of the outcomes of the exhibit. Ada is an(More)
This paper describes Roboser (, an autonomous interactive music composition system. The core of the system comprises two components: a program for simulating large-scale neural networks, and an algorithmic composition system. Both components operate in real-time. Data from e.g. cameras, microphones and pressure sensors enter the(More)
This paper argues that for those neuronal systems which control behaviour, reliable responses are more appropriate than precise responses. We illustrate this argument using a mobile robot controlled by the responses of a neuronal model of the locust LGMD system, a visual system which responds to looming objects. Our experiments show that although the(More)
Despite immense progress in neuroscience, we remain restricted in our ability to construct autonomous, behaving robots that match the competence of even simple animals. The barriers to the realisation of this goal include lack of knowledge of system integration issues, engineering limitations and the organisational constraints common to many research(More)
This paper and the accompanying video describe Ada, an immersive 160m 2 space for human-machine interaction. Ada is conceived as an artificial organism that plays with its visitors, with multi-modal sensors consisting of pressure-sensitive floor tiles, microphones for localising and recognising sounds, and pan-tilt video cameras called gazers. Her output(More)
This paper describes Roboser ( an interactive real-world composition system. Roboser consists of a real-world device (robot) which autonomously interacts with its environments and an algorithmic computer-based composition system, CurvaSom. Starting with fragmented sequences of MIDI events, sensory events and(More)
This study assessed the construct validity of the Relationship Profile Test (RPT; Bornstein & Languirand, 2003 ) with a substance abuse sample. One hundred-eight substance abuse patients completed the RPT, Experiences in Close Relationships Scale-Short Form (Wei, Russell, Mallinckrodt, & Vogel, 2007 ), Personality Assessment Inventory (Morey, 1991 ), and(More)