Marin Petrov

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The original Peanuts material, defined by Charles Schulz' unique 2D language, presented a huge challenge to the development of <i>The Peanuts Movie (2015)</i>. It required Blue Sky Studios to go beyond a mere conversion from 2D to 3D by embracing the 2D artwork and finding a unique look and fresh animation style in the spirit of the original comic strip.(More)
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