While this paper looks at the definitions of heuristics and usability as they apply to digital games, its primary focus is expanding the usability dialog into the arena of mobile educational games. Recent discussions of game heuristics have made some useful connections between work completed in the area of heuristics and game design theory. This paper… (More)
University of London (see back cover for a list of members) and is part of the Bedford Group for Lifecourse and Statistical Studies at the IoE.
The study's aim was to develop effective ICT based teaching strategies through a series of trials using theoretically grounded ICT task designs targeted at specific adult literacy, numeracy and ESOL learning objectives. Both the development of literacy skills through the use of ICT and the acquisition and development of ICT skills were examined. Working… (More)
Introduction In its proposals for addressing adult literacy and numeracy needs in the UK the Moser Report (Department for Education and Skills 1999) placed great emphasis on IC T, saying " At the heart of improved quality in delivery and materials must be increased use of Information and Communication Technologies (ICT) to improve basic skills. " The report… (More)
In this paper I shall be concerned with the issue of adult literacy and numeracy, what is often now referred to in the UK as 'skills for life', and I want to look particularly at the application of new technologies to support learning in these areas. The non-UK reader may not immediately think of the UK as having significant problems in the areas of… (More)