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Visual discomfort has been the subject of considerable research in relation to stereoscopic and autostereoscopic displays. In this paper, the importance of various causes and aspects of visual discomfort is clarified. When disparity values do not surpass a limit of 1°, which still provides sufficient range to allow satisfactory depth perception in(More)
—Perceived image quality is a standard evaluation concept for 2D imaging systems. When applied to stereoscopic 3D imaging systems, however, it does not incorporate the added value of stereoscopic depth. Higher level evaluation concepts (naturalness and viewing experience) are proposed that are sensitive to both image quality and stereoscopic depth. A 3D(More)
—People with some signs of binocular dysfunctioning can be susceptible to visual complaints associated with viewing stereoscopic content at large viewing distances. Two performance measurements enabled to distinguish people by their binocular status (BS) in previous research: the ratio of performance of the Wilkins rate of reading test (WRRT) between 2-D(More)
PURPOSE To compare the effect on optometric variables of reading text presented in 2-D and 3-D on two types of stereoscopic display. METHODS This study measured changes in binocular visual acuity, fixation disparity, aligning prism, heterophoria, horizontal fusional reserves, prism facility and accommodation responses for near of subjects after completing(More)
Keywords: Three-dimensional displays Visual comfort Human factors Video processing Subjective assessment Modeling a b s t r a c t Some viewers of stereoscopic content experience visual discomfort that can be induced or intensified by certain video characteristics such as fast in-scene motion, large changes in disparity and depth disconti-nuities caused by(More)
The computational view on image quality of Janssen and Blommaert states that the quality of an image is determined by the degree to which the image is both useful (discriminability) and natural (identifiability). This theory is tested by creating two manipulations. Firstly, multiplication of the chroma values of each pixel with a constant in the CIELab(More)
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