Mara Dionisio

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This paper describes the initial stages for the iLand project, a Location Aware Multimedia Story project that captures and exposes the rich oral culture and traditions at the Island of Madeira, using the Madeira main city, Funchal, as a setting to bring a new level of engagement of the audience with the city and its traditional stories. We developed high(More)
iLand is a technology enhanced location aware narrative experience that captures and exposes the rich oral culture and traditions in the Island of Madeira for a wide variety of audience in particular foreigners and tourists. Using the Madeira main city, Funchal, as a setting to bring a new level of engagement of the audience with the old part of the city(More)
In this paper we present Lucid Peninsula, an interactive installation designed to immerse participants in a dreamlike, post-apocalyptic story world. The goal of the installation is to offer a way for people to experience the future through a physical interactive installation. To achieve this aim we designed and developed the interactive DreamScope device,(More)
Dream Scope is the interactive, stand alone, self-contained portion of a bigger Art installation named Lucid Peninsula. The goal of the installation is to offer a way for people to experience the future through a physical interactive installation. To achieve this aim we designed and developed the interactive DreamScope device, while the Time's Up collective(More)
This paper illustrates how transmedia storytelling can help introduce players to interactive tabletop games. To do so, we developed Fall of Humans (FoH), an experience that takes place over two games: Meat factory, a physical card game where players compete to create different zombies; and Uprising, a interactive tabletop game where players can get to see(More)
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