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In this work we report an illusion of proximity of a sound source created by a sonic crystal placed between the source and a listener. This effect seems, at first, paradoxical to naïve listeners since the sonic crystal is an obstacle formed by almost densely packed cylindrical scatterers. Even when the singular acoustical properties of these periodic(More)
Temporal perception is fundamental to environmental adaptation in humans and other animals. To deal with timing and time perception, organisms have developed multiple systems that are active over a broad range of order of magnitude, the most important being circadian timing, interval timing and millisecond timing. The circadian pacemaker is located in the(More)
In humans, multisensory interaction is an important strategy for improving the detection of stimuli of different nature and reducing the variability of response. It is known that the presence of visual information affects the auditory perception in the horizontal plane (azimuth), but there are few researches that study the influence of vision in the(More)
We propose and discuss an open source real-time interface that focuses in the vast potential for interactive sound art creation emerging from biological neural networks, as paradigmatic complex systems for musical exploration. In particular, we focus on networks that are responsible for the generation of rhythmic patterns.The interface relies upon the idea(More)
In this work we present a novel approach for interactive music generation based on the dynamics of biological neural networks. We develop SANTIAGO, a real-time environment built in Pd-Gem, which allows to assemble networks of realistic neuron models and map the activity of individual neurons to sound events (notes) and to modulations of the sound event(More)
In this work, the overall perceived pitch (principal pitch) of pure tones modulated in frequency with an asymmetric waveform is studied. The dependence of the principal pitch on the degree of asymmetric modulation was obtained from a psychophysical experiment. The modulation waveform consisted of a flat portion of constant frequency and two linear segments(More)
What are the features that impersonators select to elicit a speaker's identity? We built a voice database of public figures (targets) and imitations produced by professional impersonators. They produced one imitation based on their memory of the target (caricature) and another one after listening to the target audio (replica). A set of naive participants(More)
Both temporal and directional responses of a cavity inside a two-dimensional sonic crystal are investigated. The size of the cavity is large compared to the lattice parameter and the wavelength for the frequency range of interest. Hence, a hybrid method to compute the response is proposed, combining multiscattering theory for the calculation of the(More)
Encoding of amplitude modulated (AM) acoustical signals is one of the most compelling tasks for the mammalian auditory system: environmental sounds, after being filtered and transduced by the cochlea, become narrowband AM signals. Despite much experimental work dedicated to the comprehension of auditory system extraction and encoding of AM information, the(More)
We study vibrato as the more ubiquitous manifestation of a nonstationary tone that can evoke a single overall pitch. Some recent results using nonsymmetrical vibrato tones suggest that the perceived pitch could be governed by some stability-sensitive mechanism. For nonstationary sounds the adequate tools are time-frequency representations (TFRs). We show(More)
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