Motivation, students’ needs and learning outcomes: a hybrid game-based app for enhanced language learning
- Anke Berns, José-Luis Isla-Montes, M. Palomo-duarte, J. Dodero
- EducationSpringerPlus
- 9 August 2016
The findings suggest that hybrid game-based apps like VocabTrainerA1—which seamlessly combine individual and collaborative learning tasks—motivate learners, stimulate perceived usefulness and added value, and better meet the language learning needs of today's digital natives.
Assessing Foreign Language Learning Through Mobile Game-Based Learning Environments
- M. Palomo-duarte, Anke Berns, Alberto Cejas, J. Dodero, Juan Antonio Caballero, Iván Ruiz-Rube
- EducationInternational Journal of Human Capital and…
- 1 April 2016
This paper illustrates firstly how the APP has helped learners to get actively involved in their own learning process sharing and assessing their foreign language knowledge and secondly, how students' logs can be used to automate the assessment of different skills.
Skill assessment in learning experiences based on serious games: A Systematic Mapping Study
- Juan Antonio Caballero, M. Palomo-duarte, J. Dodero
- Computer ScienceComput. Educ.
- 1 October 2017
Uses and Applications of SPEM Process Models . A Systematic Mapping Study
- Iván Ruiz-Rube, J. Dodero, M. Palomo-duarte, M. Ruiz, David Gawn
- Computer Science
- 2012
The aim of this study is to discover evidence clusters and evidence deserts in the use and application of SPEM from a Business Process Management (BPM) point of view through a systematic mapping study of the existing scientific literature.
Betting system for formative code review in educational competitions
- M. Palomo-duarte, J. Dodero, A. García-Domínguez
- EducationExpert systems with applications
- 1 April 2014
A generative computer language to customize online learning assessments
- Antonio Balderas, Iván Ruiz-Rube, M. Palomo-duarte, J. Dodero
- Computer ScienceTechnological Ecosystem for Enhancing…
- 17 September 2013
A system that supports grading learning competences according to students' performance in an online course by automatically extracting different objective indicators about students' work in a Learning Management System (LMS).
Guess It! Using Gamificated Apps to Support Students Foreign Language Learning by Organic Community-Driven Peer-Assessment
- Anke Berns, M. Palomo-duarte, J. Dodero, Alberto Cejas
- Education, Computer ScienceEuropean Conference on Technology Enhanced…
- 16 September 2014
This work details how the Guess it! app can be used to support students language learning outside the classroom, and how the server intelligence is organically built on top of community contributions and peer-assessments, so the more students use the app, the richer the knowledge base becomes.
Using a 3D Online Game to Assess Students' Foreign Language Acquisition and Communicative Competence
- Anke Berns, M. Palomo-duarte, J. Dodero, C. Valero-Franco
- EducationEuropean Conference on Technology Enhanced…
- 17 September 2013
The purpose of the paper is to explore the possibilities of using a highly interactive 3D online game, designed according to student needs, in order to reinforce their foreign language acquisition and communicative competence in the target language.
Confronting a Paradox: A New Perspective of the Impact of Uncertainty in Suspense
- Pablo Delatorre, C. León, A. Salguero, M. Palomo-duarte, Pablo Gervás
- PsychologyFrontiers in Psychology
- 8 August 2018
It will help to propose a model in which uncertainty is processed separately as management of the amount of knowledge about the outcome available to the spectator, which acts as a control signal to modulate the input features, but not directly in suspense computing.
Scalable authentic assessment of collaborative work assignments in wikis
- Antonio Balderas, M. Palomo-duarte, J. Dodero, M. S. Ibarra-Sáiz, G. Rodríguez-Gómez
- Computer Science, PsychologyInternational Journal of Educational Technology…
- 30 September 2018
Positive evidence on the scalability of the method and how it implements a more fine-grained qualitative assessment than the regular quantitative approach is found, providing indicators for assessing both individual and group generic skills.
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