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Corotational Simulation of Deformable Solids
The polar decomposition exactly extracts rotations and is combined with a hierarchical finite element basis, which allows us to compute accurate rotations from a coarse level nonlinear simulation and use them with corotated tensors for finer detail.
Analysis of numerical methods for the simulation of deformable models
Applications to 2D and 3D elasticity problems show that the discussed methods are faster and give higher-quality solutions than the commonly used linearized Euler method.
A High Performance Solver for the Animation of Deformable Objects using Advanced Numerical Methods
This work will first give a theoretical analysis and then exploit special properties of the system and advanced numerical techniques to achieve further speed‐ups of the simulations and achieve higher accuracy, leading to higher quality animations.
Implicit-Explicit Schemes for Fast Animation with Particle Systems
This work uses an IMEX method to simulate draping textiles and finds that this approach does not require any post-correction and works for very stiff materials.
Visual simulation of deformable models
- M. Hauth
- Computer Science
This thesis presents a framework for the visual simulation of deformable objects, which is fast enough to be integrated into virtual environments, and introduces the modelling of viscoelasticity to graphics, which integrates smoothly into the continuum dynamical setting, and presents the first interactive implementation of a visCoelastic model.
Cloth Animation and Rendering
Soft Tissue Simulation Based on Measured Data
A finite element system based on a sophisticated material law better suited for dynamical computations than the standard approaches is presented, and a hierarchical basis is employed, allowing detail where needed.
Numerical Techniques for Cloth Simulation
- M. Hauth
The modelling of physical systems often leads to partial or directly to ordinary differential equations. The solution of these equations usually is a dominant part of the total computational costs…
Interactive physically based solid dynamics
A sophisticated material law, better suited for dynamical computations than the standard approaches is presented, employed to reproduce measured material data from biological soft tissue and embedded into a state-of-the-art finite element setting employing an adaptive basis.
Collision adaptive particle systems
- O. Etzmuß, B. Eberhardt, M. Hauth, W. Straßer
- Physics, Computer ScienceProceedings the Eighth Pacific Conference on…
- 3 October 2000
This model introduces particle systems that adaptively generate new particles wherever this is required to model collisions correctly, and allows physically accurate simulations that require a much smaller number of particles than regular particle systems.