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- Publications
- Influence
Game Content Model: An Ontology for Documenting Serious Game Design
- S. Tang, M. Hanneghan
- Computer Science
- Developments in E-systems Engineering
- 6 December 2011
TLDR
Towards a Domain Specific Modelling Language for Serious Game Design
- S. Tang, M. Hanneghan
- Computer Science
- 2008
TLDR
- 23
- 2
State-of-the-Art Model Driven Game Development: A Survey of Technological Solutions for Game-Based Learning
- S. Tang, M. Hanneghan
- Computer Science
- 1 December 2011
TLDR
- 26
- 2
A Model-Driven Framework to Support Development of Serious Games for Game-based Learning
- S. Tang, M. Hanneghan
- Computer Science
- Developments in E-systems Engineering
- 6 September 2010
TLDR
Introduction to Games-Based Learning
- S. Tang, M. Hanneghan, A. Rhalibi
- Computer Science
- 2009
TLDR
Improving the Validity of Lifelogging Physical Activity Measures in an Internet of Things Environment
- Po Yang, M. Hanneghan, J. Qi, Zhikun Deng, F. Dong, Dina Fan
- Computer Science
- IEEE International Conference on Computer and…
- 19 November 2015
TLDR
A Platform Independent Game Technology Model for Model Driven Serious Games Development.
- S. Tang, M. Hanneghan, C. Carter
- Computer Science
- 1 February 2013
TLDR
- 18
- 1
- PDF
A framework for the integration of serious games and the Internet of Things (IoT)
- J. Henry, S. Tang, M. Hanneghan, C. Carter
- Computer Science
- IEEE 6th International Conference on Serious…
- 16 May 2018
TLDR
Multiple density maps information fusion for effectively assessing intensity pattern of lifelogging physical activity
- J. Qi, Po Yang, M. Hanneghan, S. Tang
- Computer Science
- Neurocomputing
- 12 January 2017
TLDR
Ellipse fitting model for improving the effectiveness of life-logging physical activity measures in an Internet of Things environment
- J. Qi, Po Yang, M. Hanneghan, Dina Fan, Zhikun Deng, F. Dong
- Computer Science
- IET Networks
- 1 September 2016
TLDR