• Publications
  • Influence
A ‘components’ model of addiction within a biopsychosocial framework
There is now a growing movement that views a number of behaviours as potentially addictive including many that do not involve the ingestion of a drug (such as gambling, sex, exercise, videogameExpand
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Social Interactions in Massively Multiplayer Online Role-Playing Gamers
TLDR
This study explored the social interactions that occur both within and outside of MMORPGs, with high percentages of gamers making life-long friends and partners. Expand
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Online Social Networking and Addiction—A Review of the Psychological Literature
  • D. Kuss, M. Griffiths
  • Psychology, Medicine
  • International journal of environmental research…
  • 29 August 2011
Social Networking Sites (SNSs) are virtual communities where users can create individual public profiles, interact with real-life friends, and meet other people based on shared interests. They areExpand
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The Fear of COVID-19 Scale: Development and Initial Validation
Background The emergence of the COVID-19 and its consequences has led to fears, worries, and anxiety among individuals worldwide. The present study developed the Fear of COVID-19 Scale (FCV-19S) toExpand
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Internet addiction: a systematic review of epidemiological research for the last decade.
In the last decade, Internet usage has grown tremendously on a global scale. The increasing popularity and frequency of Internet use has led to an increasing number of reports highlighting theExpand
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Internet Gaming Addiction: A Systematic Review of Empirical Research
The activity of play has been ever present in human history and the Internet has emerged as a playground increasingly populated by gamers. Research suggests that a minority of Internet game playersExpand
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Does Internet and Computer "Addiction" Exist? Some Case Study Evidence
  • M. Griffiths
  • Psychology, Computer Science
  • Cyberpsychology Behav. Soc. Netw.
  • 1 April 2000
TLDR
It has been alleged that social pathologies are beginning to surface in cyberspace (i.e., technological addictions). Expand
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Problem gambling worldwide: An update and systematic review of empirical research (2000–2015)
Background and aims Problem gambling has been identified as an emergent public health issue, and there is a need to identify gambling trends and to regularly update worldwide gambling prevalenceExpand
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Measuring DSM-5 internet gaming disorder: Development and validation of a short psychometric scale
TLDR
A new nine-item short-form scale to assess Internet Gaming Disorder (IGDS-SF9) and its psychometric properties. Expand
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The Role of Context in Online Gaming Excess and Addiction: Some Case Study Evidence
  • M. Griffiths
  • Psychology
  • International Journal of Mental Health and…
  • 2009
Research into online gaming addiction is a relatively new area of psychological study. Furthermore, there are studies that have claimed that online gaming addiction may be addictive because ofExpand
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