Loren Roosendaal

We don’t have enough information about this author to calculate their statistics. If you think this is an error let us know.
Learn More
Game development businesses often choose Lua for separating scripted game logic from reusable engine code. Lua can easily be embedded , has simple interfaces, and offers a powerful and extensible script-ing language. Using Lua, developers can create prototypes and scripts at early development stages. However, when larger quantities of engine code and script(More)
  • 1