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Inside Chapter/Abstract People frequently need to find knowledge related to places when they plan a leisure trip, when they are executing that plan in a certain place, or when they want to virtually explore a place they have visited in the past. In this chapter we present and discuss a set of methods for searching and browsing spatio-temporally referenced(More)
Water resources management is critical due to its importance for human lives. In this context, we have developed a web-based system for hydrological applications that integrates geospatial processing services and mapping mashups to provide an interactive and user-friendly geoportal interface to the configuration and execution of scientific models. The(More)
—In this paper, we present the design and the development of a robust, low-cost and easy to implement system for a gesture-based interface that enables visitors to navigate in 3D in a virtual reality environment. By using a state-of-the-art 3D motion sensing device, Microsoft Kinect, and publicly available gesture recognition technologies, the interface(More)
Verifying the correctness of multi-processing embedded systems is a complex task and in addition to that system-on-Chips (SoC) are integrating a continuously growing number of cores. Native simulation technologies have been proposed to generate virtual platforms at the beginning of the design process, reducing porting efforts. As with any Discrete-Event(More)
Available geospatial resources on the Web need to be accessed and easily exploited by scientists and decision makers. Organizations at multiple administrative levels are establishing interoperable infrastructures to improve accessibility, such as the Global Earth Observation System of Systems (GEOSS), and the Infrastructure for Spatial Information in Europe(More)
We have created a tool called ImaNote (Image Map Annotation Notebook) for viewing, zooming, and annotating arbitrary-sized images using a Web browser. Multiple users can work with the tool simultaneously, being able to almost instantly see and edit each other's modifications. In this article we describe the design, implementation, and user interface of(More)
This article deals with the design and implementation of an immersive installation where users could gesturally navigate around the wreck of Vrouw Maria, a Dutch merchant ship that sank near the Finnish coast in 1771 and was rediscovered in 1999. The installation was built for the Maritime Museum in Kotka, Finland, and is part of the preservation efforts of(More)
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