Bone marrow transplant is a relatively new procedure to treat recently considered incurable diseases. One important part of the procedure is the process of harvesting the donor bone marrow. We are developing a virtual reality simulator for bone marrow harvest that integrates interactive stereo visualization and force feedback techniques. The main objective… (More)
Training is an effective way to acquire learning. In the last years, realistic training has been proposed and offered by the use of virtual reality systems. This work presents the CyberMed: a virtual reality system for education in medicine. The system incorporates several features to bring the user to the realism of a situation and allow to practice a… (More)
—Laboratories are an important educational resource to provide experimental exploration. For distance learning, several labs have been developed and can be used over the Internet for remote experiments. A remote experiment can performed in a virtual environment, in a virtual replica of a real lab or even in a real lab monitored by cameras. The goal of this… (More)
In the past we proposed the development of a bone marrow harvest simulator to support the learning of this procedure. This work presents some aspects of this development and shows the results and analysis of the simulator after its first evaluation.
A new approach to evaluate training in simulators based on virtual reality is proposed. This approach uses Gaussian Mixture Models (GMM) for modeling and classification of the simulation in pre-defined classes of training.