Liangyu Qian

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Approximate computing is an attractive design methodology to achieve low power, high performance (low delay) and reduced circuit complexity by relaxing the requirement of accuracy. In this paper, approximate Booth multipliers are designed based on approximate radix-4 modified Booth encoding (MBE) algorithms and a regular partial product array that employs(More)
Approximate or inexact computing has recently attracted considerable attention due to its potential advantages with respect to high performance and low power consumption. This paper presents the design of an approximate multiplier; this approximate multiplier consists of an approximate Booth encoder, an approximate 4-2 compressor and an approximate tree(More)
Approximate computing is an attractive design methodology to achieve low power, high performance (low delay) and reduced circuit complexity by relaxing the requirement of accuracy. In this paper, approximate Booth multipliers are designed based on approximate radix-4 modified Booth encoding (MBE) algorithms and a regular partial product array that employs(More)
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