Li Zhanli

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Dynamic cloth animation is an important problem in virtual reality, in which the reality and real-time effect becomes the main problem to resolve. To achieve the reality of animation, two aspects of research have been done. The mass-spring model is one of the main adopted models, but it has the "super elastic" effect. In this paper, compared to the previous(More)
A new anti-occlusion method for object tracking is presented to solve the problem that traditional visual tracking algorithms often deviate or lose the targets under occlusion. The motion position of blocked object can be obtained by the further iterative calculation of mean shift algorithm in the particle filter tracking results when the target is(More)
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