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Journals and Conferences
This paper focuses on the design of fast algorithms for rotating images and preserving high quality. The basis for the approach is a decomposition of a rotation into a sequence of one-dimensional translations. As the accuracy of these operations is critical, we introduce a general theoretical framework that addresses their design and performance. We also… (More)
We present a real-time implementation of 2D to 3D video conversion using compressed video. In our method, compressed 2D video is analyzed by extracting motion vectors. Using the motion vector maps, depth maps are built for each frame and the frames are segmented to provide object-wise depth ordering. These data are then used to synthesize stereo pairs. 3D… (More)
A new computing method for discrete-signal sinc interpolation suitable for use in image and signal processing and the synthesis of holograms is described. It is shown to be superior to the commonly used zero-padding interpolation method in terms of interpolation accuracy, flexibility, and computational complexity.
A new algorithm that allows for reconstruction of digital holograms with adjustable magnification is proposed. The algorithm involves two reconstruction steps implemented by a conventional single Fourier-transform algorithm. The advantages of the algorithm lie in its adaptability to various object sizes and recording distances as well as in its capability… (More)
In an effort to restore visual perception in retinal diseases such as age-related macular degeneration or retinitis pigmentosa, a design was recently presented for a high-resolution optoelectronic retinal prosthesis having thousands of electrodes. This system requires real-time image processing fast enough to convert a video stream of images into electrical… (More)
The paper presents a real-time algorithm that compensates image distortions due to atmospheric turbulence in video sequences, while keeping the real moving objects in the video unharmed. The algorithm involves (1) generation of a “reference” frame, (2) estimation, for each incoming video frame, of a local image displacement map with respect to the reference… (More)
Approximate filters based on a phase-only filter for reliable recognition of objects are proposed. Good light efficiency and discrimination capability close to that of the optimal filter can be obtained. Computer simulation results are presented and discussed.
Deconvolution of images of the same object from multiple sensors with different point spread functions as suggested by Berenstein [Proc. IEEE 78, 723 (1990); Stochastic and Neural Methods in Signal Processing, Image Processing, and Computer Vision, S. Chen, ed., Proc. Soc. Photo-Opt. Instrum. Eng. 1569, 35 (1991)], opens new opportunities in solving the… (More)
A computer simulation of nonlinear correlators with (-k)th-law nonlinearity has been implemented. The nonlinearity is applied to the input-image power spectrum, with either a matched filter or a phase-only filter representing the reference object. Optimal correlators (with an exactly known power spectrum of the background-image component) and suboptimal… (More)
The problem of digital signal and image resampling with discrete sinc interpolation is addressed. Discrete sine interpolation is theoretically the best one among the digital convolution-based signal resampling methods because it does not distort the signal as defined by its samples and is completely reversible. However, sinc interpolation is frequently not… (More)