Leonard Haynes

Learn More
Existing pursuer-evader (PE) game algorithms do not provide good real-time solutions for situations with the following complexities: (1) multi-pursuer multi-evader, (2) multiple evaders with superior control resources such as higher speeds, and (3) jamming confrontation between pursuers and evaders. This paper introduces a real-time decentralized approach,(More)
This paper compares different defense strategies against various attacks utilizing a dynamic game theoretic data fusion framework for Cyber network defense. In our game theoretic framework, alerts generated by intrusion detection sensors (IDSs) or intrusion prevention sensors (IPSs) are fed into the data refinement (Level 0) and object assessment (LI) data(More)
This paper proposes an innovative data-fusion/ data-mining game theoretic situation awareness and impact assessment approach for cyber network defense. Alerts generated by Intrusion Detection Sensors (IDSs) or Intrusion Prevention Sensors (IPSs) are fed into the data refinement (Level 0) and object assessment (L1) data fusion components. High-level(More)
Civilians are not just passively static but might purposefully take actions to help one side in a battle. Sometimes civilians might directly join one side if they are excessively agitated by the other side. In this paper, a three-player attrition-type discrete time dynamic game model is formulated, in which there are two opposing forces and one civilian(More)
—Intrusion detection, as a complementary mechanism to intrusion prevention, is necessary to secure wireless Mobile Ad hoc Networks (MANETs). In this paper we propose a practical agent-based distributed intrusion detection methodology for MANETs. A two-step intrusion detection procedure has been developed to effectively detect anomalies and identify attack(More)
Prediction of adversarial course of actions (COA) is critical to many applications including: crime prediction, Unmanned Aerial Vehicle (UAV) threat prediction, and terrorism attack prevention. Researchers have shown that integrating behavior features (or preferences/patterns/modes) into prediction systems, which utilize random process theory and likelihood(More)
SpaceWire is becoming a popular solution for spacecraft high-speed (10-200 Mbps) onboard communications as its simple standard provides great flexibility for solving a wide range of system requirements. However, the SpaceWire standard currently does not provide a redundancy mechanism. There are many ways to do this, but none are currently part of the(More)