Leila Shafarenko

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A new method is proposed for processing randomly textured color images. The method is based on a bottom-up segmentation algorithm that takes into consideration both color and texture properties of the image. An LUV gradient is introduced, which provides both a color similarity measure and a basis for applying the watershed transform. The patches of(More)
In this work, we present a segmentation algorithm for color images that uses the watershed algorithm to segment either the two-dimensional (2-D) or the three-dimensional (3-D) color histogram of an image. For compliance with the way humans perceive color, this segmentation has to take place in a perceptually uniform color space like the Luv space. To avoid(More)
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