Leah Reeves

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of multimodal systems from the ground up (see articles by Cohen and McGee and Pieraccini et al. in this section). This article discusses six main categories of guidelines and represents a preliminary effort to establish principles for multimodal interaction design. A more detailed discussion of these guidelines will be available in [6]. Requirements(More)
The purpose of this paper is to describe a new, user-friendly tool that will enable researchers and instructors to setup and run virtual environment scenarios that adapt to the VE user's real-time performance and cognitive status. This tool, the Automated SAF Adaptation Tool (ASAT), will work with existing performance and cognitive state assessment(More)
This effort focused on developing EEG-derived indicators of verbal versus spatial working memory load. A wireless EEG headset acquired data during execution of both simple and complex tasks associated with a Tactical Tomahawk Weapons Control System (TTWCS). The results established the feasibility of characterizing EEG correlates specific to verbal and(More)
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