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This whitepaper proposes OpenFlow: a way for researchers to run experimental protocols in the networks they use every day. OpenFlow is based on an Ethernet switch, with an internal flow-table, and a standardized interface to add and remove flow entries. Our goal is to encourage networking vendors to add OpenFlow to their switch products for deployment in(More)
PlanetLab is a global overlay network for developing and accessing broad-coverage network services. Our goal is to grow to 1000 geographically distributed nodes, connected by a disverse collection of links. PlanetLab allows multiple service to run concurrently and continuously, each in its own slice of PlanetLab. This paper discribes our initial(More)
— Vegas is an implementation of TCP that achieves between 37 and 71% better throughput on the Internet, with one-fifth to one-half the losses, as compared to the implementation of TCP in the Reno distribution of BSD Unix. This paper motivates and describes the three key techniques employed by Vegas, and presents the results of a comprehensive experimental(More)
This paper argues that a new class of geographically distributed network services is emerging, and that the most effective way to design, evaluate, and deploy these services is by using an overlay-based testbed. Unlike conventional network testbeds, however, we advocate an approach that supports both researchers that want to develop new services, and(More)
Vegas is a new implementation of TCP that achieves between 40 and 70% better throughput, with one-fifth to one-half the losses, as compared to the implementation of TCP in the Reno distribution of BSD Unix. This paper motivates and describes the three key techniques employed by Vegas, and presents the results of a comprehensive experimental performance(More)
PlanetLab is a geographically distributed overlay network designed to support the evaluation and deployment of planetary-scale network services. Two high-level goals shape its design. First, to enable a large research community to share the infrastructure, PlanetLab provides distributed virtualization, whereby each service runs in an isolated slice of(More)
TCP performs poorly on paths that reorder packets significantly, where it misinterprets out-of-order delivery as packet loss. The sender responds with a fast retransmit though no actual loss has occurred. These repeated false fast retransmits keep the sender's window small, and severely degrade the throughput it attains. Persistent reordering occasionally(More)
The current Internet is at an impasse because new architectures cannot be deployed, or even adequately evaluated. This paper urges the community to confront this impasse, and suggests a way virtualization might be used to overcome it. In the process, we discuss the nature of architecture and the debate between purists and pluralists.
This paper reports our experiences building PlanetLab over the last four years. It identifies the requirements that shaped PlanetLab, explains the design decisions that resulted from resolving conflicts among these requirements, and reports our experience implementing and supporting the system. Due in large part to the nature of the "PlanetLab experiment,"(More)