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Cloning using somatic cells offers many potential applications in biomedicine and basic research. The objective of this study was to test whether clones from the same genotype can be used as models to study the genetic influences of behavior. Specifically, several aspects of the behavior of four prepubertal heifers cloned from somatic cells of a 13-year-old(More)
With the novelty of exergames, an alternative form of entertainment and exercise emerged especially for physical education (PE). While video games have been historically associated to problems such as obesity, social introversion and aggressive behavior, exergames brought a new perspective in which these cultural artifacts could contribute to people's(More)
Databases with the tools for capture, storage, management, retrieval, integration, analysis, interpretation, reporting, and dissemination have the potential to be the single most powerful tools in sport science. Knowing how to collect, store, access, retrieve, and integrate information is critical to effective performance analysis and decision-making.(More)
In competitive sport, a player's ability to immediately perceive and react to offensive and defensive situations impacts on success. While skilled performers demonstrate a superior ability to pick up crucial cues from the visual information of an opponent's or teammate's position and posture, perception of one's own position and posture may also be(More)
In this study, the attitude of experienced coaches towards technologies and sport sciences was assessed. A questionnaire was used to evaluate three areas: (1) Attitudes towards technology and sport science in coaching, (2) Technology and scientific knowledge in practice, and (3) Perceived importance of technology and science in enhancing sport results. A(More)
The development of fundamental movement skills (FMS) is at the heart of promoting physical literacy in children. The competence to perform basic motor tasks coupled with the confidence to try new activities will encourage children to embrace a positive attitude about being active for life. Balance is one FMS that can be specifically targeted for improvement(More)
Visualization is a known preparation tool for athletic competition. This study used a virtual environment of the Salt Lake City Olympic Oval as a tool to support visualization to help athletes prepare for the 2002 Winter Olympic Games. Five long-track speed skaters from the Canadian Olympic Team used the virtual environment with their sport psychology(More)
Providing an athlete with the mental tools necessary to build, maintain or regain confidence can aid the athlete in achieving peak, or optimal performance. Many of the procedures and practices in mental training involve technology. This technology, ranges from digital video and audiotapes, to simulations and virtual reality. In this article the authors(More)