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"Subitizing," the process of enumeration when there are fewer than 4 items, is rapid (40-100 ms/item), effortless, and accurate. "Counting," the process of enumeration when there are more than 4 items, is slow (250-350 ms/item), effortful, and error-prone. Why is there a difference in the way the small and large numbers of items are enumerated? A theory of(More)
Subitizing, the enumeration of 1-4 items, is rapid (40-120 ms/item) and accurate. Counting, the enumeration of 5 items or more, is slow (250-350 ms/item) and error-prone. Why are small numbers of items enumerated differently from large numbers of items? It is suggested that subitizing relies on a preattentive mechanism. Ss could subitize heterogeneously(More)
It is widely accepted that there exists a region or locus of maximal resource allocation in visual perception--sometimes referred to as the spotlight of attention. We have argued that even if there is a single locus of processing, there must be multiple loci of parallel access--several places in the visual field must be indexed at once and these indexes can(More)
Inexperience is one of the strongest predictors for collisions, but it remains unclear how novice drivers differ from experienced drivers in terms of safety-related behavioural adaptations such as speed reduction in the presence of reduced visibility. To investigate the influence of driving experience on behavioural compensations to fog, average speed,(More)
Multiple-object tracking involves simultaneously tracking positions of a number of target-items as they move among distractors. The standard version of the task poses special challenges for children, demanding extended concentration and the ability to distinguish targets from identical-looking dis-tractors, and may thus underestimate children's tracking(More)
This study investigates the effects of item heterogeneity (differences in color and shape) and moment-to-moment feature change as it relates to the issue of whether subitizing and counting involve different processes. Participants enumerated displays of up to eight items that were either homogeneous or heterogeneous. In situations where the heterogeneous(More)
The gambler's fallacy was examined in terms of grouping processes. The gambler's fallacy is the tendency to erroneously believe that for independent events, recent or repeated instances of an outcome (e.g., a series of "heads" when flipping a coin) will make that outcome less likely on an upcoming trial. Grouping was manipulated such that a critical trial(More)
The attentional theory of spatial enumeration (Trick & Pylyshyn, 1994) predicts that subitizing, the rapid process (40-120 msec/item) used to enumerate 1-4 items, employs the same mechanism that permits individuals to track 4-5 moving items simultaneously, whereas enumerating more items requires moving attentional focus from area to area in the display. To(More)
Currently little is known about how adaptive responses to virtual environments are different between individuals who experience sickness related symptoms and those who do not. It is believed that sensory interactions between visually perceived self-motion and static inertial cues from vestibular and/or proprioceptive sensory systems contribute to the(More)
Articulatory suppression (repeatedly pronouncing a syllable or word while carrying out another task) is thought to interfere selectively with the phonological store in working memory. Although suppression interferes with temporal enumeration (enumerating successive light flashes), to date there has been little evidence of such interference in spatial(More)