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Internet of Musical Things: Vision and Challenges
TLDR
This paper presents a vision in which the IoMusT enables the connection of digital and physical domains by means of appropriate information and communication technologies, fostering novel musical applications and services and identifies key capabilities missing from today's systems.
Preliminary Experiment Combining Virtual Reality Haptic Shoes and Audio Synthesis
TLDR
A system that provides combined auditory and haptic sensations to simulate walking on different grounds using a physical model that drives haptic transducers embedded in sandals and headphones indicates that subjects are able to recognize most of the stimuli in the audition only condition, and some of the material properties such as hardness in the haptics only condition.
Smart Musical Instruments: Vision, Design Principles, and Future Directions
TLDR
A vision for this recent research area, which merges the research fields on digital musical instruments and smart objects, and fosters new types of interactions between the player and the instrument, between thePlayer and other players, and between the Player and audience members is depicted.
Audio-haptic physically-based simulation of walking on different grounds
TLDR
A system which simulates in realtime the auditory and haptic sensations of walking on different surfaces based on a pair of sandals enhanced with pressure sensors and actuators is described.
Sound Synthesis and Evaluation of Interactive Footsteps and Environmental Sounds Rendering for Virtual Reality Applications
We propose a system that affords real-time sound synthesis of footsteps on different materials. The system is based on microphones, which detect real footstep sounds from subjects, from which the
SoleSound: Towards a novel portable system for audio-tactile underfoot feedback
TLDR
A first experimental evaluation indicates that the SoleSound device can effectively modulate the perception of the ground surface during walking, thereby, inducing changes in the gait of healthy subjects.
Emotion Rendering in Plantar Vibro-Tactile Simulations of Imagined Walking Styles
TLDR
Investigating the production and identification of emotional states of a walker using plantar vibro-tactile simulations revealed strong similarities with those of an analogous study on footstep sounds suggesting that emotionally expressive walking styles are consistently produced and recognized at auditory and plantar vibe level.
Haptic Feedback for Enhancing Realism of Walking Simulations
TLDR
Results of the experiments provide a clear preference toward the simulations enhanced with haptic feedback showing that the haptic channel can lead to more realistic experiences in both interactive and noninteractive configurations.
Towards the Internet of Musical Things
TLDR
The paper presents the main concepts of IoMUT and discusses the related implications and challenges of the Internet of Musical Things.
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