L. I. Tong

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This paper explores the use of open-source resources to create a high-quality chess game with 2-D and 3-D graph-ical features. In our project, the popular open-source computer chess engine, Beowulf, is used as our chess engine. Beowulf is simple and straightforward to use but it is single-threaded; we make use of the platform-independent SDL (Simple(More)
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