Share This Author
Ability-Based Design: Concept, Principles and Examples
- J. Wobbrock, Shaun K. Kane, Krzysztof Z Gajos, Susumu Harada, Jon Froehlich
- Computer Science, ArtTACC
- 14 April 2011
This work presents ability-based design, a refinement to accessible computing that consists of focusing on ability throughout the design process in an effort to create systems that leverage the full range of human potential.
SUPPLE: automatically generating user interfaces
This paper proposes a novel solution based on treating interface adaptation as an optimization problem that minimizes the estimated effort for the user's expected interface actions.
Exploring the design space for adaptive graphical user interfaces
This paper designs and implemented three adaptive graphical interfaces and evaluated them in two experiments along with a non-adaptive baseline and discusses how different design choices and interactions affect the success of adaptive graphical user interfaces.
Understanding in-video dropouts and interaction peaks inonline lecture videos
- Juho Kim, Philip J. Guo, D. Seaton, Piotr Mitros, Krzysztof Z Gajos, Rob Miller
- 4 March 2014
A large-scale analysis of in-video dropout and peaks in viewership and student activity, using second-by-second user interaction data from 862 videos in four Massive Open Online Courses on edX, finds higher dropout rates in longer videos, re-watching sessions (vs first-time), and tutorials (vs lectures).
Automatically generating personalized user interfaces with Supple
Platemate: crowdsourcing nutritional analysis from food photographs
Results of the evaluations show that PlateMate is nearly as accurate as a trained dietitian and easier to use for most users than traditional self-reporting.
Opportunity Knocks: A System to Provide Cognitive Assistance with Transportation Services
An automated transportation routing system that uses a novel inference engine that does not require users to explicitly provide information about the start or ending points of their journeys; instead this information is learned from users’ past behavior is learned.
The efficacy of Web-based cognitive behavioral interventions for chronic pain: a systematic review and meta-analysis.
Proxy tasks and subjective measures can be misleading in evaluating explainable AI systems
This work conducted two online experiments and one in-person think-aloud study to evaluate two currently common techniques for evaluating XAI systems: using proxy, artificial tasks such as how well humans predict the AI's decision from the given explanations, and using subjective measures of trust and preference as predictors of actual performance.
Understanding in-video dropouts and interaction peaks in online lecture videos Citation
With thousands of learners watching the same online lecture videos, analyzing video watching patterns provides a unique opportunity to understand how students learn with videos. This paper reports a…