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Recent computer systems research has proposed using redundant requests to reduce latency. The idea is to run a request on multiple servers and wait for the first completion (discarding all remaining copies of the request). However there is no exact analysis of systems with redundancy. This paper presents the first exact analysis of systems with redundancy.(More)
An increasingly prevalent technique for improving response time in queueing systems is the use of redundancy. In a system with redundant requests, each job that arrives to the system is copied and dispatched to multiple servers. As soon as the first copy completes service, the job is considered complete, and all remaining copies are deleted. A great deal of(More)
An increasingly prevalent technique for improving response time in queueing systems is the use of redundancy. In a system with redundant requests, each job that arrives to the system is copied and dispatched to multiple servers. As soon as the first copy completes service, the job is considered complete, and all remaining copies are deleted. A great deal of(More)
—This paper considers the problem of server-side scheduling for jobs composed of multiple pieces with consecutive (progressive) deadlines. One example is server-side scheduling for video service, where clients request flows of content from a server with limited capacity, and any content not delivered by its deadline is lost. We consider the simultaneous(More)
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