Klaus Bergner

Learn More
The management of a software development project is a demanding task. To plan and control the actions of the project participants, the existence of a suitable project plan is of critical importance. However, elaborating and maintaining such a project plan based on the employed process model typically requires a lot of manual effort, comprising many tedious(More)
We present a new approach to a componentware development methodology based on a system of process patterns. We argue that organizing the development process by means of a pattern system results in higher flexibility compared to traditional ways of defining development processes. This is especially important in the context of componentware. Finally, we(More)
In this paper, we outline and clarify our view of the essential concepts of componentware, focusing on the role of formal foundations in the context of an overall development methodology. We provide a formal system model which allows for clear deenitions of concepts like, for instance, component, interface, connection, aggregation, and reenement. While(More)
We present the characteristics of component-based software engineering and derive the requirements for a corresponding development process. Based on this, we propose changes and extensions for the V-Modell, the Ger-man standard process model for information systems development in the public services. Following this model, we cover not only systems(More)
We outline and clarify the essential concepts of the componentware paradigm. After motivating the role of formal foundations and introducing a number of useful description techniques, we propose a flexible process model for component-based development. The presented techniques and concepts serve as building blocks of an overall methodology for componentware(More)
We outline and clarify the essential concepts of the componentware paradigm. After motivating the role of formal foundations and introducing a number of useful description techniques, we propose a flexible process model for component-based development based on process patterns. The presented techniques and concepts serve as building blocks of an overall(More)
The Uniied Modeling Language consists of a set of mostly graphical description techniques for the speciication and documentation of object-oriented systems. We describe the experiences gained while using UML 1.0 for the development of a small, distributed Java program for planning break supervision schedules in schools. Our motivation in this case study is(More)
In this paper, we motivate the importance of the field of mobile computing and survey current practical and formal approaches. We argue that the existing formalisms are not sufficiently general and powerful because they do not model all necessary concepts of mobility adequately. The main contribution of the paper is, therefore, to identify and define the(More)