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We introduce a new method of a biped walking pattern generation by using a preview control of the zero-moment point (Z M). First, the dynamics of a biped robot is modeled as a running cart on a table which gives a convenient representation to treat ZMP. After reviewing conventional methods of ZMP based pattern generation, we formalize the problem as the(More)
— This paper proposes a universal stability criterion of the foot contact of legged robots. The proposed method checks if the sum of the gravity and the inertia wrench applied to the COG of the robot, which is proposed to be the stability criterion, is inside the polyhedral convex cone of the contact wrench between the feet of a robot and its environment.(More)
We introduce a method to generate whole body motion of a humanoid robot such that the resulted total linear/angular momenta become specified values. First, we derive a linear equation which gives the total momentum of a robot from its physical parameters, the base link speed and the joint speeds. Constraints between the legs and the environment are also(More)
For realtime walking control of a biped robot, we analyze the dynamics of a three-dimensional inverted pendulum whose motions are constrained onto an arbitrarily defined plane. This analysis leads us a simple linear dynamics, the Three-Dimensional Linear Inverted Pendulum Mode (3D-LIPM). Geometric nature of trajectories under the 3D-LIPM is discussed, and(More)
— A biped walking pattern generator which allows an additional ZMP control (auxiliary ZMP) is presented. An auxiliary ZMP is realized by an inverse system added to a pattern generator based on the ZMP preview control. To compensate the effect of the auxiliary ZMP, we apply virtual time shifting of the reference ZMP. As an application of the proposed method,(More)
This paper introduces an open architecture hu-manoid robotics platform (OpenHRP for short) on which various building blocks of humanoid robotics can be investigated. OpenHRP is a virtual humanoid robot platform with a compatible humanoid robot, and consists of a simulator of humanoid robots and motion control library for them which can also be applied to a(More)
— This paper proposes a method of a real-time gait planning for humanoid robots which can change stride immediately at every step. Based on an analytical solution of an inverted pendulum model, the trajectories of the COG (Center of Gravity) and the ZMP (Zero-Moment Point) are parameterized by polynomials. Since their coefficients can be efficiently(More)
— This paper proposes a method for a humanoid robot to generate 3D model of the environment using a stereo vision, find a movable space using it and plan feasible locomotion online. The model is generated by an accumulation of 3D grid maps which are made from the range data of the field of view obtained by a correlation based stereo vision. The locomotion(More)
— This paper studies locomotion planning of hu-manoid robots to pass through narrow spaces. Humanoid robots can alter the style of the locomotion while wheeled robots can not. The proposed method generates a 3D local map from visual information and plans the appropriate locomotion based on the map from biped walking with the variable height and the width(More)