In this paper we describe an approach which allows us to acquire, represent and manage fine-grained causal dependencies between products. These dependencies are basically derived automatically from a software process model. By representing causal dependencies and their rationales, the traceability of software development processes is improved. Our… (More)
Time-constrained projects ask for requirements approaches that are agile, i.e. adapted to the project needs and without comprehensive documentation. But how can this be achieved? Our approach provides the steps toward the solution of this question. It supports the identification of the essential content of the requirements document as well as the selection… (More)
This paper presents first results of a research project whose goal is to develop a pattern language that enhances business software by motivating and engaging elements. The goal of the pattern language is to turn the soft and vague term of " emotions in user interaction design " into constructive design guidance. The patterns are especially tailored for… (More)
In this paper, we present the results of a case study conducted together with a small company that develops a workflow modeling tool. During the case study, we created a pattern collection for the domain of workflow modeling tools and evaluated a subset of these patterns. Beside the pattern description itself, the contribution of our work is a systematic… (More)
In this paper we argue that the gap between Software Engineering and Human-Computer Interaction should be closed through the integration of usability engineering and requirements engineering. In particular, we present the elements such an integrated process has to cover.
As autonomous cars gain popularity, the importance of studying user experience (UX) in autonomous cars becomes increasingly important. Because validated UX measures specific to autonomous driving have not been developed, we identified several factors of interest common to researchers working at the intersection of autonomous driving, driving simulators, and… (More)
Designing for technology-mediated relatedness (i.e., closeness, togetherness over a distance) is challenging. It requires a wellbeing-driven approach, which focuses on the subtle modulation of everyday practices and the creation of positive and meaningful experiences throughout the day. Based on an ongoing project, we tell four stories. Each is about a… (More)