Kiran Ijaz

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In this paper we show how 3D Virtual Worlds can be utilised for teaching ancient history. Our goal is to build an accurate replica of one of humanity's first cities in a 3D Virtual World and provide history students with facilities to explore the virtual city and learn about its past in the simulated 3D environment. Unlike the majority of similar historical(More)
Research on embodied conversational agents' reasoning and actions has mostly ignored the external environment. This papers argues that believability of such agents is tightly connected with their ability to relate to the environment during a conversation. This ability, defined as awareness believability, is for-malised in terms of three(More)
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