Kiana Calagari

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Producing high-quality stereoscopic 3D content requires significantly more effort than preparing regular video footage. In order to assure good depth perception and visual comfort, 3D videos need to be carefully adjusted to specific viewing conditions before they are shown to viewers. While most stereoscopic 3D content is designed for viewing in movie(More)
Three dimensional (3D) content is becoming attractive in entertainment events such as soccer games and movies. Also, 3D displays are widespread at homes, offices, and theaters. Yet, 3D content may lack good 3D experience due to varying display technologies and sizes. In addition, 3D content providers may not be able to deliver their content to all potential(More)
A wide spread adoption of 3D videos and technologies is hindered by the lack of high-quality 3D content. One promising solution to address this problem is to use automated 2D-to-3D conversion. However, current conversion methods, while general, produce low-quality results with artifacts that are not acceptable to many viewers. We address this problem by(More)
In this work, first, a Region of Interest (ROI)-based Unequal Loss Protection (ULP) scheme with no delay is proposed for High Definition (HD) interactive video applications such as video calls. The proposed scheme uses Data Partitioning and Flexible Macro block Ordering (FMO) tools of H.264/AVC and reduces error propagation. The obtained data demonstrates(More)
There has been an increasing demand for interactive video transmission over the Internet for applications such as video conferencing, video calls, and telepresence applications. These applications are increasingly moving towards providing High Definition (HD) video quality to users. A key challenge in these applications is to preserve the quality of video(More)
Current three-dimensional displays cannot fully reproduce all depth cues used by a human observer in the real world. Instead, they create only an illusion of looking at a three-dimensional scene. This leads to a number of challenges during the content creation process. To assure correct depth reproduction and visual comfort, either the acquisition setup has(More)
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