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The design and implementation of a software decoder for MPEG video bitstreams is described. The software has been ported to numerous platforms including PC's, workstations, and mainframe computers. Performance comparisons are given for different bitstreams and platforms including a unique metric devised to compare price/performance across different(More)
— We consider the problem of applying aggregate congestion control to a class of distributed multi-media applications known as Cluster-to-Cluster (C-to-C) applications. Flows in such an application share a common intermediary path that is the primary source of network delay and packet loss. Using the Coordination Protocol (CP) architecture, we show how(More)
We present a general analytical model for predicting the reconstructed frame rate of an MPEG stream. Our model captures the temporal relationships between I-, P, and B-frames but is independent of the channel and media characteristics. We derive an adaptive FEC scheme from the general model and verify it by comparing it to the results of a simulation. The(More)
Internet video is emerging as an important multime-dia application area. Although development and use of video applications is increasing, the ability to manipulate and process video is missing within this application area. Current video eeects processing solutions are not well matched for the Internet video environment. A software-only solution, however,(More)
We present a new representation for image-based interactive walk-throughs. The target applications reconstruct a scene from novel viewpoints using samples from a spatial image dataset collected from a plane at eye-level. These datasets consist of pose augmented 2<i>D</i> images and often have a very large number of samples. Our representation exploits(More)
Real-time multimedia streams like audio and video are now integral data types in modern programming environments. Although a great deal of research has investigated effective and efficient programming support for manipulating such streams and although the design of digital media " middleware " is fairly well understood, no widely available or commonly(More)