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—In-network caching for CCN (Content-Centric Networking) is expected to achieve an adaptive content delivery in the network and to reduce traffic by storing content data on each router. Reducing traffic is also important because power consumption in networks has been increasing year by year. Therefore, in-network caching is beneficial in view of(More)
The heterogeneity of connected devices, technologies, and protocols anticipated in future-generation information and communication networks also requires the development of new approaches for robust and self-adaptive systems. Recently, methods observed from biological phenomena have gained much attention as viable alternatives or inspiration for the(More)
—In this paper we discuss robustness issues of a biologically inspired routing protocol for mobile ad hoc networks and the influence it has on the Quality of Service (QoS) in the system. Contrary to fixed network structures, ad hoc networks are susceptible to frequent topology changes due to the mobility and churn of the participating nodes. Our goal is(More)
In this paper we propose a resilient scheme for multi-path routing using a biologically-inspired attractor selection method. The main advantage of this approach is that it is highly noise-tolerant and capable of operating in a very robust manner under changing environment conditions. We will apply an enhanced attractor selection model to multi-path routing(More)
— In this paper we propose MARAS, a biologically-inspired method for routing in a mobile ad-hoc/sensor network environment. We assume that all nodes have no explicit knowledge of the network topology, except for their coordinates and the neighboring nodes within an RF transmission range. MARAS then selects the next hop for forwarding a packet towards a(More)
In this paper we evaluate the performance of a content distribution service with respect to reliability and efficiency. The considered technology for realizing such a service can either be a traditional client/server (CS) architecture or a peer-to-peer (P2P) network. In CS, the capacity of the server is the bottleneck and has to be dimensioned in such a way(More)