Kazuki Matsui

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On a Thin Client system, the user manipulates the server system and sees remote desktop images which are transferred over a network. However, it is difficult to use Thin Client systems on a mobile network, because the network bandwidth is insufficient to transfer the remote display image with sufficient frequency. In this study, we implement and evaluate an(More)
In spite of rapid improvements in network bandwidth and costs, conventional remote desktop services are still not suitable for high-end graphical applications such as CAD software. Complexity of graphical images with multiple vectors and frequent updates of the large parts of the display make it difficult to provide remote desktop service with the visually(More)
Thin client systems on smart devices have been attracting interest from mobile workers because they do not need to contain any important business data, leading to improved security and business efficiency. In order to use a virtual desktop smoothly in various mobile environments with fluctuating bandwidth and packet loss ratio, it is essential for smart(More)
The number of behavior-support services for user activities has been increasing lately. To provide a highly convenient service, it is necessary to recognize detailed activities of users. However, in reality, to provide a service in a real environment, some issues need to be resolved such as developing devices required for recognizing activity, handling the(More)
Virtual desktop services have been attracting attention due to their ability to improve data security and reduce the operation and management costs of personal computers. A virtual desktop is a desktop environment virtualized in a cloud that can be accessed remotely and used in the same way as a conventional desktop environment. It thereby eliminates the(More)
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