Katrin Plaumann

  • Citations Per Year
Learn More
As the availability of smartwatches advances, small round touch-screens are increasingly used. Until recently, round touchscreens were rather uncommon, and so most current user interfaces for small round touchscreens are still based on rectangular interface designs. Adjusting these standard rectangular interfaces to round touchscreens without loosing(More)
People who are affected by tremor often have difficulties when interacting with smartphones. The uncontrollable shaking of the hands can complicate fast and accurate interaction with touchscreen based smartphones. Although recent work has shown that motion sensors incorporated in smartphones can be leveraged for detecting tremor, little work has been done(More)
The integration of multi-sensory stimuli, e.g. haptic airflow, in virtual reality (VR) has become an important topic of VR research and proved to enhance the feeling of presence. VaiR focuses on an accurate and realistic airflow simulation that goes far beyond wind. While previous works on the topic of airflow in VR are restricted to wind, while focusing on(More)
Deaf individuals often experience communication difficulties in face-to-face interactions with hearing people. In order to support deaf individuals in such situations, an active stream of assistive technology (AT) research focuses on real-time translation of sign language. We investigate the impact of real-time translation-based ATs on communication quality(More)
This paper presents a systematical comparison of pointing gestures in the context of controlling home appliances in smart homes. The pointing gestures were conducted with head, hand, arm and a computer mouse serving as baseline. To the best of our knowledge, we are the first to report on such a systematical comparison of the mentioned modalities. Our(More)
In recent years, mid-air gestures have become a feasible input modality for controlling and manipulating digital content. In case of controlling TVs, mid-air gestures eliminate the need to hold remote controls, which quite often are not at hand or even need to be searched before use. Thus, mid-air gestures quicken interactions. However, the absence of a(More)
  • 1