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This paper focuses on a spectrum of workshops developed by the authors, collectively referred to as Scrapyard Challenges. These workshops ask participants to create a computationally designed object within a fixed time frame using cast-off materials and junk. Depending on the focus on the workshop, participants develop musical controllers, fashion-oriented(More)
We present an informal learning experience for youth ages four through eleven and their families utilizing the integration of art, design, and technology to deliver STEM concepts. The workshop, titled Scrapyard Challenge Jr. 1.0 (SCJ 1.0), was developed from modifications made to an interaction design workshop oriented towards adults, in which participants(More)
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