Karol Myszkowski

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We propose a fast, high quality tone mapping technique to display high contrast images on devices with limited dynamic range of luminance values. The method is based on logarithmic compression of luminance values, imitating the human response to light. A bias power function is introduced to adaptively vary logarithmic bases, resulting in good preservation(More)
This paper presents a quick and simple method for converting complex images and video to perceptually accurate greyscale versions. We use a two-step approach first to globally assign grey values and determine colour ordering, then second, to locally enhance the greyscale to reproduce the original contrast. Our global mapping is image independent and(More)
New imaging and rendering systems commonly use physically accurate lighting information in the form of highdynamic range (HDR) images and video. HDR images contain actual colorimetric or physical values, which can span 14 orders of magnitude, instead of 8-bit renderings, found in standard images. The additional precision and quality retained in HDR visual(More)
The diversity of display technologies and introduction of high dynamic range imagery introduces the necessity of comparing images of radically different dynamic ranges. Current quality assessment metrics are not suitable for this task, as they assume that both reference and test images have the same dynamic range. Image fidelity measures employed by a(More)
Since new imaging and rendering systems commonly use physically accurate lighting information in the form of High-Dynamic Range data, there is a need for an automatic visual quality assessment of the resulting images. In this work we extend the Visual Difference Predictor (VDP) developed by Daly to handle HDR data. This let us predict if a human observer is(More)
In this work we propose a framework for image processing in a visual response space, in which contrast values directly correlate with their visibility in an image. Our framework involves a transformation of an image from luminance space to a pyramid of low-pass contrast images and then to the visual response space. After modifying response values, the(More)
To embrace the imminent transition from traditional low-contrast video (LDR) content to superior high dynamic range (HDR) content, we propose a novel backward compatible HDR video compression (HDR MPEG) method. We introduce a compact reconstruction function that is used to decompose an HDR video stream into a residual stream and a standard LDR stream, which(More)
A number of successful tone mapping operators for contrast compression have been proposed due to the need to visualize high dynamic range (HDR) images on low dynamic range devices. They were inspired by fields as diverse as image processing, photographic practice, and modeling of the human visual systems (HVS). The variety of approaches calls for a(More)
Binocular disparity is an important cue for the human visual system to recognize spatial layout, both in reality and simulated virtual worlds. This paper introduces a perceptual model of disparity for computer graphics that is used to define a metric to compare a stereo image to an alternative stereo image and to estimate the magnitude of the perceived(More)