Karine Zampieri

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This paper focuses on realistic ray-tracing rendering of scenes which integrate participating media. We work on the temperature sensitive index of refraction, in order to deflect the rays' path and thus visualize a scene through heat. We can also visualize three-dimensional convective motions, under the shape of fumes. In this respect, we suggest to solve(More)
This paper focuses on realistic rendering of scenes which include turbulent ̄ows. In this respect we suggest solving the Navier±Stokes equations through a simple approach which offers better steadiness than classical methods. Then we adapt a ray-tracing algorithm to treat convection motions by de ̄ecting ray paths: we obtain effects of rendering through(More)
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