Karina Rodriguez-Echavarria

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The documentation and presentation of 3D digital content is a critical but non-trivial task for the Cultural Heritage sector. Curators are often faced with the task of cataloguing every piece of heritage and maintaining the resulting information in such a way which is suitable for scholarly research and public dissemination. Hence, the integration of 3D(More)
Interactive storytelling and gaming technologies have great edutainment potential for engaging visitors with museum exhibitions. This paper presents the development and testing of the Interactive Sto-rytelling Exhibition Project devised originally within the Factual and Learning Interactive Television Department of the British Broadcasting Corporation (BBC)(More)
The increasing popularity of 3D printing is drawing the interest of the research community to the possibilities and challenges of this manufacturing method. Amongst its many uncertainties, we are concerned here with one of its certainties—that reduction of the material required in 3D printing is critical for efficiency and affordability. In this paper, we(More)
Traditionally, 3D acquisition technologies have been used to record heritage artefacts and to support specific tasks such as conservation or provenance verification. These exercises are usually a one-off as the technology and resources required are cost intensive. However, there is a recent impetus on the creation of 3D collections to document heritage(More)
Additive manufacturing processes have the potential to change the way we produce everyday objects. Design for additive manufacturing focuses on dealing with the characteristics and constraints of a given additive process. These constraints include both geometric and material constraints which have a major impact on the feasibility, quality and cost of the(More)