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INTRODUCTION This study compared the effect of Nintendo Wii Fit to the Matter of Balance program, a valid and reliable program, on improving balance, and well-being to decrease the risk of falls. METHODS Residents of an independent living senior housing facility were recruited and thirty-two residents ages 63 to 90 participated. Participants were(More)
UNLABELLED As American children spend more time working at computers, they may be putting themselves at risk for musculoskeletal disorders and other conditions that can result from overuse. There is little research that describes the home computer use of American middle school children or that describes the prevalence of musculoskeletal discomfort in this(More)
PURPOSE The purpose of this study was to determine the prevalence of computer-related musculoskeletal complaints in female college students. This research also explored whether the number of hours per day spent using a computer, type of computer used (laptop vs. desktop), or academic major was related to the presence of musculoskeletal complaints.(More)
Protecting and conserving environmental resources is a global concern. Over the past decade, a number of certification processes have emerged to help designers and operators of buildings assess the potential impact of a building on the environment. Certifications such as the Leadership in Energy and Environmental Design (LEED) consider the environmental(More)
OBJECTIVE The purposes of this pilot study were to examine the working position of middle school children during their media/technology class, test student's knowledge of healthy computing habits, and evaluate the efficacy of two educational interventions compared to a control group. METHOD A multi-group pre-test/post-test design was used. 19 students(More)
A study was conducted in the homes of middle school children (average age = 12.7 years, SD = 0.52 years) to determine if an educational intervention would increase both the children's and their parents' knowledge of ergonomically correct setup of a computer workstation and computer use. Six children and their parents (n = 6) participated in this study. The(More)
OBJECTIVE The purpose of this study was two-fold: To obtain descriptive information regarding general physical and mental habits of music students and to ascertain if there are any associations between specific daily activities or habits and the appearances of these injuries. STUDY DESIGN Questionnaires were distributed to three hundred music students at(More)
Occupational therapy's online education must be research-based and inclusive. One way to provide a more inclusive online learning experience is to attend to individual learning styles and preferences. This study uses the best available evidence on learning styles and online education to develop, implement, and study occupational therapy students'(More)
Recent evidence suggests that university students are self-reporting experiencing musculoskeletal discomfort with computer use similar to levels reported by adult workers. The objective of this study was to determine how university students use notebook computers and to determine what ergonomic strategies might be effective in reducing self-reported(More)