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Determining visibility in planar polygons and arrangements is an important subroutine for many algorithms in computational geometry. In this paper, we report on new implementations, and corresponding experimental evaluations, for two established and one novel algorithm for computing visibility polygons. These algorithms will be released to the public(More)
Applications running concurrently in CMP systems interfere with each other at DRAM memory, leading to poor system performance and fairness. Memory access scheduling reorders memory requests to improve system throughput and fairness. However, it cannot resolve the interference issue effectively. To reduce interference, memory partitioning divides memory(More)
DRAM performance and power efficiency considerations are becoming increasingly important. Bank partitioning partitions memory banks among cores and eliminates inter-thread interference, thus improving system performance of shared memory CMP systems. However, it doesn't take into account DRAM power consumption. We propose an application-aware page policy,(More)
Full-system emulation on FPGA(Field-Programmable Gate Array) with real-world workloads can enhance the confidence of SoC(System-on-Chip) design. However, since FPGA emulation requires complete implementation of key modules and provides weak visibility, it is time-consuming. This paper proposes FEMU, a hybrid firmware/hardware emulation framework for SoC(More)
—Homotopic routing asks for a path going around holes according to a given " threading ". Paths of different homo-topy types can be used to improve load balancing and routing resilience. We propose the first lightweight homotopic routing scheme that generates constant bounded stretch compared to the shortest path of the same homotopy type. Our main insight(More)
For the increasing market of smart phones, mobile internet devices, and ultra-mobile PCs, mainstream vendors propose two approaches: one is based on ARM SoC, and the other is based on power-efficient x86 processor. However, either approach has its own limitation. The ARM-based approach lacks application software while the x86-based approach does not support(More)
We study several natural instances of the geometric hitting set problem for input consisting of sets of line segments (and rays, lines) having a small number of distinct slopes. These problems model path monitoring (e.g., on road networks) using the fewest sensors (the " hitting points "). We give approximation algorithms for cases including (i) lines of 3(More)
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