Kalliopi Tourtoglou

Learn More
Computer games have become part of children's culture. Children and adolescents are quite happy to spend many hours playing a game just for the fun of it. On the other hand educational syllabus may look quite dry to children and adolescents. In this paper, we describe VR-ENGAGE, a virtual reality game that has been constructed for teaching geography to(More)
In this paper, we describe AUTO-COLLEAGUE that is an adaptive and collaborative learning environment for UML. There are two kinds of user: the trainer and the trainee. The trainees can design UML diagrams given by the trainer or run certain tests/exercises for specific problems that are given. They can collaborate with each other. The system offers them(More)