Jun Takazawa

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In our daily life, humans perform many composite actions simultaneously. Walking and talking concurrently is one of the typical composite human actions. Composing of locomotion and gestures is also important for applications such as interactive educations and games. In the interactive educational environment, characters do not simply stand in one position,(More)
In this paper, we propose the immersive 3D movie system using contextual constraint action model. Important actions that define the structure of the story are called key-actions. Structure of key-action network represents story patterns. Spontaneous actions between key actions are interpolated using action networks. By integrating attention behaviors such(More)
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