Learn More
The goal of this review is to evaluate the literature on binocular coordination during reading and non-reading tasks in adult, child, and dyslexic populations. The review begins with a description of the basic characteristics of eye movements during reading. Then, reading and non-reading studies investigating binocular coordination are evaluated. Areas of(More)
People with autism spectrum disorder (ASD) show reduced interest towards social aspects of the environment and a lesser tendency to follow other people’s gaze in the real world. However, most studies have shown that people with ASD do respond to eye-gaze cues in experimental paradigms, though it is possible that this behaviour is based on an atypical(More)
Children with developmental dyslexia show reading impairment compared to their peers, despite being matched on IQ, socio-economic background, and educational opportunities. The neurological and cognitive basis of dyslexia remains a highly debated topic. Proponents of the magnocellular theory, which postulates abnormalities in the M-stream of the visual(More)
The present study employs a stereoscopic manipulation to present sentences in three dimensions to subjects as they read for comprehension. Subjects read sentences with (a) no depth cues, (b) a monocular depth cue that implied the sentence loomed out of the screen (i.e., increasing retinal size), (c) congruent monocular and binocular (retinal disparity)(More)
We examined the influence of a variety of visual factors on binocular coordination during saccadic orienting. Some experimental conditions placed similar demands on the oculomotor system as those that occur during reading, but in the absence of linguistic processing. We examined whether saccade target extent, preceding saccade magnitude, preceding saccade(More)
The goal of this review is to illustrate the emerging use of multimodal virtual reality that can benefit learning-based games. The review begins with an introduction to multimodal virtual reality in serious games and we provide a brief discussion of why cognitive processes involved in learning and training are enhanced under immersive virtual environments.(More)
We examined the influence of experience upon information-sampling and decision-making behaviour in a group of military personnel as they conducted risk assessments of scenes photographed from patrol routes during the recent conflict in Afghanistan. Their risk assessment was based on an evaluation of Potential Risk Indicators during examination of each(More)
It has been suggested that the preview benefit effect is actually a combination of preview benefit and preview costs. Marx et al. (2015) proposed that visually degrading the parafoveal preview reduces the costs associated with traditional parafoveal letter masks used in the boundary paradigm (Rayner, 1975), thus leading to a more neutral baseline. We report(More)
An interesting issue in reading is how parafoveal information affects saccadic targeting and fixation durations. We investigated the influence of shading selected regions of text on eye movements during reading of long and short words within sentences. A target word, either four- or eight-letters long, was presented in one of four shading conditions: the(More)
Eye movements have been shown to lead hand movements in tracing tasks where subjects have to move their fingers along a predefined trace. The question remained, whether the leading relationship was similar when tracing with a pointing device, such as a mouse; more importantly, whether tasks that required more or less gaze-mouse coordination would introduce(More)
  • 1