Jukka M. Toivanen

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We employ a corpus-based approach to generate content and form in poetry. The main idea is to use two different corpora, on one hand, to provide semantic content for new poems, and on the other hand, to generate a specific grammatical and poetic structure. The approach uses text mining methods, morphological analysis, and morphological synthesis to produce(More)
Constraints are a major factor shaping the conceptual space of many areas of creativity. We propose to use constraint programming techniques and off-the-shelf constraint solvers in the creative task of poetry writing. We show how many aspects essential in different poetical forms, and partially even in the level of language syntax and semantics can be(More)
We propose a method for automatic poetry composition with a given document as inspiration. The poems generated are not limited to the topic of the document. They expand the topic or even put it in a new light. This capability is enabled by first detecting significant word associations that are unique to the document and then using them as the key lexicon(More)
We propose a method for automated generation of adult humor by lexical replacement and present empirical evaluation results of the obtained humor. We propose three types of lexical constraints as building blocks of humorous word substitution: constraints concerning the similarity of sounds or spellings of the original word and the substitute, a constraint(More)
A fluent ability to associate tasks, concepts, ideas, knowledge and experiences in a relevant way is often considered an important factor of creativity, especially in problem solving. We are interested in providing computational support for discovering such creative associations. In this paper we design minimally supervised methods that can perform well in(More)
This paper investigates how to transform machine creativity systems into interactive tools that support human-computer co-creation. We use three case studies to identify common issues in this transformation, under the perspective of User-Centered Design. We also analyse the interactivity and creative behavior of the three platforms in terms of Wiggins’(More)
We aim to identify and control unintentional humor occurring in human-computer interaction, and recreate it intentionally. In this research we focus on text prediction systems, a type of interactive programs employed in mobile phones, search engines, and word processors. More specifically, we identified two design principles, inspired by humor and emotion(More)
The ability to associate concepts is an important factor of creativity. We investigate the power of simple word co-occurrence analysis in tasks requiring verbal creativity. We first consider the Remote Associates Test, a psychometric measure of creativity. It turns out to be very easy for computers with access to statistics from a large corpus. Next, we(More)
This paper presents an art project which combines computational and human creativity. The paintings created during the project visualize a process of generating computational poetry from daily news stories. We describe how the computational processes of generating poetry were visualized and then turned into paintings by an artist. The project has been(More)