Juan M. Silva

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Version numbering of the Web has become a common practice in recent years. The latest version is the Web 3.0. However, this term is still somehow ambiguous and IT experts do not seem to agree on a specific definition. We present a review of such different trends for the next generation of the Web, while providing our own view for a next generation Web(More)
As reported by the World Health Organization (WHO), malnutrition is a health problem faced by many nations around the world. In Mexico around 50% of adult population is obese; this in turn situates people on risk of contracting other diseases such as diabetes, and hypertension. To address this problem, one of the main institutes of health in Mexico has(More)
The purpose of this research is to assess the sensitivity of humans to perceive asynchrony among media signals coming from a computer application. Particularly we examine haptic-to-video and haptic-to-audio skew. For this purpose we have designed an experimental setup, where users are exposed to a basic multimedia presentation resembling a ping-pong game.(More)
As mobile phones become smarter and include a wider and more powerful array of sensory components, the opportunity to leverage those capabilities in contexts other than telephony grows. We have in particular identified those sensory capabilities as key components for modern user interfaces that can detect movement, actions and intentions to enrich(More)
Exertion games (exergames) pose interesting challenges in terms of user interaction techniques. Players are commonly unable to use traditional input devices such as mouse and keyboard, given the body movement requirements of this type of videogames. In this work we propose a hand gesture interface to direct actions in a target-shooting exertion game that is(More)
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