Jonathan Whetzel

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Massively multiplayer online games (MMOGs) offer a unique laboratory for examining large-scale patterns of human behavior. In particular , the study of guilds in MMOGs has yielded insights about the forces driving the formation of human groups. In this paper, we present a computational model for predicting guild membership in MMOGs and evaluate the relative(More)
Ground truth, a training game developed by Sandia National Laboratories in partnership with the University of Southern California GamePipe Lab, puts a player in the role of an incident commander working with teammate agents to respond to urban threats. These agents simulate certain emotions that a responder may feel during this high-stress situation. We(More)
Complex systems are of interest to the scientific community due to their ubiquity and diversity in daily life. Popularity notwithstanding , the analysis of complex systems remains a difficult task, due to the problems in capturing high-volume data. Massively Multiplayer Online Games (MMOGs) have recently emerged as a tractable way to analyze complex system(More)
To support our research on using intelligent agents in team training, we have developed a distributed multi-player game in Java that executes in real time. We based our development on the game Space Fortress, which has been widely used by cognitive psychologists for studying training protocols. Typical experiments involve in excess of 100 trials of the game(More)
People use social media resources like Twitter, Facebook, forums etc. to shareand discuss various activities or topics. By aggregating topic trends acrossmany individuals using these services, we seek to construct a richer profileof a person's activities and interests as well as provide a broader context ofthose activities. This profile may then be used in(More)
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