Jonathan Ponroy

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Being able to produce realistic facial animation is crucial for many speech applications in language learning technologies. Reaching realism needs to acquire and to animate dense 3D models of the face which are often acquired with 3D scanners. However, acquiring the dynamics of the speech from 3D scans is difficult as the acquisition time generally allows(More)
Typical constraints on embedded systems include code size limits, upper bounds on energy consumption and hard or soft deadlines. To meet these requirements, it may be necessary to improve the software by applying various kinds of transformations like compiler optimizations, specific mapping of code and data in the available memories, code compression, etc.(More)
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