Jonathan Mintz

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We advocate a research approach to determining the conditions of engagement in game simulation that is a multidisciplinary cultural and scientific inquiry at the juncture of psychological, artistic, and programming perspectives. What are the factors that cause some people to become enthralled with detail-oriented simulation game-play, while others are(More)
Measures of communication deviance (CD) on the TAT were obtained for a sample of nonpsychotically disturbed adolescents and repeated 15 years later. For both males and females, total amount of CD significantly increased from adolescence to adulthood. The proportion of certain types of CD in an individual's speech was relatively stable across time, but(More)
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