Joe Geigel

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* + In this paper we present a model for the simulation of the photographic development process for use on computer generated and other digital images. The model provides us with a tone reproduction operator based on photographic principles that mimics the creation process of black and white photographic prints. We focus on four characteristics of(More)
Computer graphics research and applications have involved collaborations between professionals in both technical and artistic areas from the beginning. Theatre is a field where collaboration between technicians and artists has been an inherent component for centuries. Virtual Theatre merges these two collaborative arenas with the goal of providing a(More)
Computer Graphics is evolving as a discipline characterized by the fusion of artistic and technical theories and skills. The goal of the SIGGRAPH Curriculum Working Group has been to create a knowledge base that defines this discipline. This knowledge base is presented as a palette of subject areas and skills that forms the necessary educational framework(More)