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In this paper, we explore the uniqueness of storytelling in a theatrical context. From this exploration, we present a theoretical structure for classifying theatrical performance and describe a technical framework for creating such performances in a virtual space. The framework allows for interplay between human actors, virtual performers and live audience(More)
+ In this paper we present a model for the simulation of the photographic development process for use on computer generated and other digital images. The model provides us with a tone reproduction operator based on photographic principles that mimics the creation process of black and white photographic prints. We focus on four characteristics of(More)
In this demo, we present an infrastructure for real-time, crowd sourced heartbeat detection designed for use during a musical performance. Specially designed pulse sensors are used in conjunction with mobile devices to measure, transmit, and synchronize users' individual and collective heartbeat data with procedurally generated visuals as they listen to a(More)
Computer graphics research and applications have involved collaborations between professionals in both technical and artistic areas from the beginning. Theatre is a field where collaboration between technicians and artists has been an inherent component for centuries. Virtual Theatre merges these two collaborative arenas with the goal of providing a(More)
Studies have suggested that facial appearance leads to judgment of a person's character, e.g. wide-faced males are considered aggressive and untrustworthy, large eyes make a person appear honest and non-dominant, and short ears and nose give impressions of warmth and honesty. In this study we investigate whether we make similar judgment with an avatar's(More)
In this paper we describe our experiences in combining theatre with games programming as a means of providing a collaborative experience for Computer Science students. With the goal of creating a theatrical production in a virtual space, we’ve designed a set of companion courses, geared toward those looking to work in the electronic entertainment(More)